

In Avernum: Escape From the Pit, you control a party of four people (less if you want). The most important aspect of any game, and where this one truly excels. My only complaint is that the caves of Avernum seem a bit too brightly lit, but it's nothing jarring. Despite the nostalgic appeal of Exile's old sprites, I can't deny that these new graphics are far superior, An isometric view of the world of Avernum is so much more pleasant and flexible than the old 2d sort-of-top-down view (in fairness to the original Avernum, it introduced this) and far, far nicer than the old Avernum's graphics. I'll now break this review into the different aspects of the game. Avernum: Escape From the Pit, surpasses the original in every way. This was a shame, as the new engine 'Avernum' was built on ironed out most of the small problems present in the original. I also played the remake and, whilst I enjoyed it for a while, it just wasn't as fun as Exile and I never finished it. Alright, so there were a lot of things wrong with it, but I loved it. I played the original incarnation and I loved it.

It started life in (I think) 1995 as 'Exile: Escape From the Pit. It This game is in the interesting position of being a remake of a remake. This game is in the interesting position of being a remake of a remake.
